For me CLion is a superior IDE by most measures but it's still too young (only supports CMake, can't controll CMake output directory (which is actually important for me), renaming headers screws up include statements, etc.) and since it's not free it's not yet worth paying for - I suspect in a couple of versions it will be worth it, if they would integrate it in to IDEA I would buy it instantly even if it was a separate license - having a single IDE for my multilanguage project would be ideal. I use QTCreator on linux and I can't really say I'm thrilled. It also doesn't have tabs and forces it's own paradigm that no other IDE follows. The Ctrl-K go to anything system - allows me to navigate files, symbols, do a git blame, etc.
#C ide for mac os code
Other IDEs (Visual Studio, XCode, Eclipse) struggle with that number of files.Įxtremely bad code completion by default for modern C++, only usable when you enable Clang integration which is noticeably slow Creating files requires you to rerun CMake for it to appear in the project view and AFAIK you have to run CMake trough a custom modal dialog to pass CMake optionsĮxtremely fast indexing with good (not perfect) code completion - when using the default code completion model QtCreator can index tens of thousands of files in a minute or two on my PC. It doesn't even have editable file system tree view which makes it extremely tedious. I can also use any build system I want this way and even get compile errors as long as it acts like make. I can generate these files programmatically for any subset of my otherwise large C++ project. The generic project manager - the project file consists of a file that lists all the source files, a file that lists all the include directories and a file that has all the preprocessor definitions. But no unnecessary plugins such as a terminal emulator. The extra plugins have been implemented thoughtfully - there's a list of TODOs at the bottom, integration with VCS, etc.It contains the features of C programming language as well as Simula67 (a first object Oriented language). I can rename symbols across multiple files which is so convenient. C++ is a general-purpose object-oriented programming language developed by Bjarne Stroustrup.
#C ide for mac os windows
On Windows it uses MSVC/cdb for compiling/debugging. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building apps for Mac, iPhone, iPad, Apple Watch, and Apple TV.
It's not perfect - no IDE is - but other than debugger support (which is, at best, tricky to configure on OS X) it's pretty solid. It uses screen space efficiently, so it's usable on smaller screens. It's a great C++ IDE, even for non-Qt code.